Source description
About the role
5+ years of experience creating tools for game development Shipped game titles Excellent C# and .NET skills for desktop applications A deep understanding of WPF and XAML Experience with, and excellent feel for UI/UX and tool design Experience improving long-lived internal tools with legacy components Thorough C++ knowledge Open-minded and willing to iterate on a feature based on feedback The ability to analyse and understand the workflows of other disciplines You seek constructive criticism and are open to discuss issues or requests with end-users You are passionate about improving developer productivity and communicate in a supportive way You are a team player and willing to take ownership of tools, planning and communication. Driving feature development from start to finish Fluent written and spoken English This is a full-time, on-site role, requiring your presence in the office to support collaboration and creativity
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