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Larian Studios

Baldur's Gate 3 · Divinity: Original Sin 2

Junior Gameplay Programmer

MY · OnsitePosted 15 months ago
Software engineeringJuniorFull Time
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Good understanding of C++: Understanding of C++ concepts (such as types, OOP, Memory management etc.); Be able to write robust code without infinite loops and memory leaks; Strong mathematical skills, especially 3d math, vectors, matrices, etc.; Familiarity with game concepts such as state machines, pathfinding, AI, and others; Portfolio of personal project(s) developed in C++, including source code not older than 2 years; - does not apply if you have relevant professional gamedev experience Projects done during the coursework at university will not count as we would like to see what you like to work on and your level of coding; Well spoken and written English; Good feel for RPG systems and gameplay in general; Open-minded, willing to experiment and iterate over a specific feature; You are a team player and willing to take responsibility and ownership; You do not hesitate to reach out to stakeholders to clarify requirements or provide feedback, or ideas; You are capable of organising yourself and keeping track of your own progress and tasks; Passion for making and playing games.

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