Source description
About the role
● Process and Quality Systems: Build quality gates, test plans, regression suites, and release checklists
● Testing games under development to detect and describe all abnormal behaviors (bugs) regarding game functions, graphics, logic, design, and content… to ensure the best game player experience and game overall quality before being released to the market
● Make product increase quality and stable for any new release updates
● Plan QC methodology, planning for each product owned
● Create test cases for each features/products testing
● Keep track of all the issues submitted by the test team
● Identify weaknesses, modify those weaknesses to improve the process
Manage QA planning, workload arrange, and project priorities across multiple games and platforms. Ensure every important build has a clear test plan, test cases, test report, and release sign-off
Surface quality risks early in the development cycle rather than only at the end of the process
AI-first mindset — using AI to generate test cases, analyze bugs, or support automation
Ability to work independently, manage testing scope, and prioritize effectively in a fast-paced environment
More at Amanotes
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