Source description
About the role
Sets up crowd assets and HDAs within the existing Houdini pipeline and tests new procedures and workflows under the artistic supervision of the Crowds Lead and Supervisor .
Creates a range of crowd agents ( bipeds / quadrupeds and vehicles ) for efficient simulation .
Applies and executes crowd behaviors on shots with the highest quality standards .
Has s trong technical problem-solving skills including the ability to troubleshoot pipeline issues and the ability to resolve shot-specific technical challenges independently.
Keeps up on current artistic methodologies and on technology trends and tools that best suit the production and the company in the development of a stronger creative and technical environment .
Works together with the team providing them with support, guidance and instruction in areas that contribute towards their artistic and professional growth.
Follows the S upervisor’s and L ead's guidance.
Provides hands-on assistance to the Crowd Animators.
Gi ve s feedback to the department TD’s to continue the development of tools and workflows associated with crowdfunding.
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