Source description
About the role
- Design and Own RL-Based Locomotion Pipelines
Architect and implement scalable reinforcement learning (RL) pipelines optimized for locomotion and manipulation.
Integrate physics-based simulation environments (Isaac Gym, Isaac Lab, MuJoCo) with custom training workflows.
Develop reward functions, policy architectures, and domain randomization strategies that close the sim-to-real gap.
- Deploy Locomotion Behaviors on Physical Robots
Create agile, robust locomotion behaviors for quadruped and humanoid platforms, and validate them on real hardware.
Solve real-world challenges in balance, contact-rich dynamics, high-DOF coordination, and terrain variability.
Drive iterative testing across terrain variability and unstructured environments.
- Build and Scale Simulation Infrastructure
Build scalable training environments using GPU-accelerated simulators.
Automate evaluation across domain-randomized scenarios and domain adaptation protocols.
Maintain simulation infrastructure that enables rapid prototyping, validation, and reproducibility.
- Collaborate Across the Full Robotics Stack
Work closely with systems engineers, perception experts, and embedded teams to close the loop between learning and execution.
Incorporate real-world telemetry and field data to continuously improve model generalization.
Lead deployment workflows from experiment through lab testing to field robot validation.
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