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About the role
Graphics FE Implementation Engineer
Austin, Texas, United StatesHardware
Austin, Texas, United StatesSanta Clara, California, United StatesWork Locations (2)
Imagine what you could do here. At Apple, new insights have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish! Dynamic, resourceful people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.
Join the team that optimizes and delivers world-class GPUs into Apple Silicon. As part of the GPU FE Implementation team, you’ll be responsible for crafting and building a GPU that enriches the lives of millions of people every day.
The successful candidate will work closely with the RTL and PD (physical design) teams and be responsible for synthesis, analysis, and optimization of the delivered IP. For this role, use and develop advanced techniques spanning RTL/Synthesis/PNR to meet challenging timing, power and area targets while also working with our partners in STA and DFT to achieve successful first silicon. Through this collaboration, you will deliver the best-in-class GPU’s for the best consumer products. If you’re ready to help chart the future of Apple Silicon, we’d love to talk to you.
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Experience driving block level synthesis and optimizations
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Experience with RTL design improvement for optimal Area, Timing Power
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Experience debugging complex logic equivalence issues and in netlist checks to validate functionality and netlist quality
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Experience implementing ECOs for functionality and timing
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Experience with one or more of: reset domain, multi-clock domain, multi-power domain (UPF), linting tools across RTL and Gate-Level
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Scripting experience in ASIC flows – python, tcl, Perl, Data manipulation
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BS + 10 years of relevant experience
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Collaboration with Physical Design and Timing Analysis teams on physical concepts (floor-planning, placement, congestion, and timing constraints)
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Demonstrated ability to solve complex problems across multiple technical domains
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Ability to analyze architectural critical paths and drive multi-block closure across RTL Design and Physical Design teams
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Develop and Drive adoption of innovative methodologies across projects and teams
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Familiarity with DFT insertion
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Familiarity with simulation, debugging tools and experience of working closely with design verification team
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Experience working on GPUs/CPUs is desirable
Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant
At Apple, we believe accessibility is a fundamental human right. You’ll find that idea reflected in everything here — in our culture, our benefits and our digital tools. By welcoming as many perspectives as possible, we help you build a career where you feel like you belong.
Learn about accessibility in Apple’s workplace
Learn about reasonable accommodations for job applicants
Apple accepts applications to this posting on an ongoing basis.
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